Shaman Abilities & Spells
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Here are some things to note when looking through the Shaman's abilities. Any attack/spell that's labeled as an Instant, is just that, Instant, and is not affected or does not affect any other combat/casting timers. What this means is, you don't have to stop and cast the spell. You could cast it while running, or meleeing.
Also, as you will see, there is a # of Ranks next to each ability. For example, Molten Blast has 7 ranks. This means there are 7 upgrades that follow from the level you get the ability to level 60. You can see what level you get Rank 1 of an ability by looking at the level under the picture for each ability. I did it this way so you could just skim through what a shaman can do, without having to filter through just basic upgrades. There are other sites out there that have this information. This page is intended to help you choose a race and a class, and fill you in on the capabilities of a Shaman.
Interrupting a spell in World of Warcraft just means prolonging the time it takes to cast it by X seconds. Where as stun, will completely stop and abort a spell from being cast and needs to be cast again.
Of course all spells below cost mana. The mana cost & strength for each gets higher with each rank of the spell. Again I chose not to display mana cost details due to simplifying reasons of quickly browsing a shamans abilities. Though I did Italic the portion of the spell that grows stronger with each rank. Some spells may list something like 2-3 sec cast time in Italic. This means the spell starts at 2 seconds to cast at rank 1, then grow to 3 with higher ranks.
Spells that can be cast Instantly have their cast time of "Instant" underlined to stress the power of the spell. Instant spells are by far more powerful the spells that take time to cast, so I felt it must be noted when browsing through.
Some abilities are upgradable with talents. There will be something that looks like this: Upgradable: +15% Damage to show what the ability will max out at if upgraded with talents. You will not be able to get all of the upgrades. You earn one talent point a level starting at 10-60. So thats 50 points you can put towards talents, or only about 1.5 talent trees. Use talent calculator websites to determine what you want, talents listed here are for browsing use.
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Weapon Spells
Note - Italiced words in the description show what is improved with each rank.
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Rockbiter Weapon (5 Ranks)
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Level 1 |
Category: Self Buff (Atk Power)
Type: Earth Magic
Cast Time: Instant
Duration: 5 min
Upgradable: +10% to atk power
Description: A self only buff to the shamans attack power (+10%). |
Flametounge Weapon (4 Ranks)
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Level 10 |
Category: Self Buff (Proc)
Type: Fire Magic
Cast Time: Instant
Duration: 5 min
Upgradable: +10% to fire dmg
Description: Gives a proc of fire direct damage (+10%) Damage depends on weapon speed
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Frostbrand Weapon (3 Ranks)
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Level 20 |
Category: Self Buff (Proc)
Type: Water Magic
Cast Time: Instant
Duration: 5 min
Upgradable: +10% to forst dmg
Description: Gives a 30% chance to proc a frost direct damage (+10%) spell that slows targets movement speed by 75% for 8 sec |
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Windfury Weapon (3 Ranks)
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Level 30 |
Category: Self Buff (Proc)
Type: Air Magic
Cast Time: Instant
Duration: 5 min
Upgradable: +10% chance to proc
Description: Gives a 20% (30%) chance to grant 2-4 extra attacks with improved atk power |
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Healing Spells
Note - Italiced words in the cast time & description show what is improved/changed with each rank.
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Healing Wave (9 Ranks)
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Level 1 |
Category: Heal
Type: Water Magic
Cast Time: 2-3 (1.5 - 2.5) sec
Range: 40 yard
Upgradable: -6% mana cost
Upgradable: -0.5 sec cast time
Upgradable: +5% chace to crit
Upgradable: +10% to hp healed
Upgradable: +25% to targets armor if crit
Description: A wave reaches out for your target healing (+10%) them for an amount depending on rank |
Rebirth
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Level 12 |
Category: Resurrect
Type: Spirit Magic
Cast Time: 10 (6) sec
Range: 40 yard
Upgradable: -4 sec cast time
Description: Returns the spirit to the body, restoring a dead target to life with 1% of their health and mana. |
Cure Poison
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Level 16 |
Category: Cure
Type: Spirit Magic
Cast Time: Instant
Range: 30 yard
Description: Removes 1 poison effect on target |
Lesser Healing Wave (6 Ranks)
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Level 20 |
Category: Heal
Type: Water Magic
Cast Time: 1.5
Range: 40 yard
Upgradable: -6% mana cost
Upgradable: +5% chace to crit
Upgradable: +10% to hp healed
Upgradable: +25% to targets armor if crit
Upgradable: +75% chance to avoid interruption
Description: A wave reaches out for your target healing (+10%) them for less then Healing Wave but at a faster cast time. |
Cure Disease
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Level 22 |
Category: Cure
Type: Spirit Magic
Cast Time: Instant
Range: 30 yard
Description: Removes 1 disease effect on target |
Chain Heal (3 Ranks)
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Level 40 |
Category: Multi-Target Heal
Type: Water Magic
Cast Time: 2.5 sec
Range: 40 yard
Upgradable: -6% mana cost
Upgradable: +5% chace to crit
Upgradable: +10% to hp healed
Upgradable: +25% to targets armor if crit
Description: Heals (+10%) the friendly target, then jumps to heal (+10%) additional nearby
targets. Each jump reduces the effectiveness of the heal by 50%. Heals 3 total
targets. |
Direct Damage & DoT Spells
Note - Italiced words in the cast time & description show what is improved/changed with each rank.
Recently Lightning Shock & Molten Blast were removed, so thats why you dont see them here
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Lightning Bolt (10 Ranks)
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Level 1 |
Category: Nuke
Type: Air Magic
Cast Time: 2-3 (1-2) sec
Range: 30 yard
Upgradable: -1 sec cast time
Upgradable: -15% mana cost
Upgradable: +11% chance to crit
Description: Strikes the target causing nature damage |
Earth Shock (7 Ranks)
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Level 4 |
Category: Nuke + Interrupt
Type: Earth Magic
Cast Time: Instant
Range: 20 yard
Cool Down: 6 (5) sec
Upgradable: +5% dmg
Upgradable: -10% mana cost
Upgradable: +5% chance to crit
Upgradable: -1 sec to cool down
Description: Shocks target with Nature damage (+5%) and disrupts any spell being cast for 2 sec. |
Flame Shock (5 Ranks)
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Level 10 |
Category: Nuke + DoT
Type: Fire Magic
Cast Time: Instant
Range: 20 yard
Duration: 12 sec
Cool Down: 6 (5) sec
Upgradable: +5% dmg
Upgradable: -10% mana cost
Upgradable: -1 sec to cool down
Description: Instantly shocks the target with Fire damage (+5%), then burns them for 12 seconds causing Fire damage over time. |
Frost Shock (4 Ranks)
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Level 20 |
Category: Nuke + Snare
Type: Water Magic
Cast Time: Instant
Range: 20 yard
Duration: 8 sec
Cool Down: 6 (5) sec
Upgradable: +5% dmg
Upgradable: -10% mana cost
Upgradable: -1 sec to cool down
Description: Instantly shocks the target with Frost damage (+5%), slowing their movement speed by 50% for 8 seconds. |
Chain Lightning (4 Ranks)
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Level 32 |
Category: Multi-Target Nuke
Type: Air Magic
Cast Time: 2.5 (1.5) sec
Range: 30 yard
Cool Down: 6 sec
Upgradable: +10% damage
Upgradable: -1 sec cast time
Upgradable: +11% chance to crit
Description: Hurls a lightning bolt at the enemy, nature damage (+10%) and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets |
Stormstrike (1 Rank Talent)
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Level 40 |
Category: Combat Move
Cast Time: Instant
Type: Air Magic
Duration: 12 sec
Description: Gives 1 extra melee swing plus +20% nature damage for your next 2 nature dmg casts for 387 mana |
Totems
Note - Italiced words anywhere in the totem stats show what is improved with each rank.
All totems are summoned at the foot of the caster, and require you to have in your inventory, a totem depending on the magic type.
All totems are dropped with a specified amount of health, these totems can be attacked and destroyed before their duration is up.
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Stoneskin Totem (6 Ranks)
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Level 1 |
Category: Group Dmg Reduction
Type: Earth Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Upgradable: +20% to dmg absorb
Description: The totem reduces physical damage (+20%) taken by party members within 20 yards of the totem. |
Stoneskin Totem
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Level 6 |
Category: AoE Snare
Type: Earth Magic
Totem Health: 5
Cast Time: Instant
Duration: 45 sec
Effect Range: 10 yard
Upgradable: -10% mana cost
Description: The totem slows the movement of all enemies within 10 yards of the totem. |
Stoneclaw Totem (6 Ranks)
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Level 8 |
Category: AoE Taunt
Type: Earth Magic
Totem Health: 65-490 (75-563)
Cast Time: Instant
Duration: 15 sec or destroyed
Effect Range: 8 yard
Cool Down: 30 sec
Upgradable: -10% mana cost
Upgradable: +15% to totem health
Description: The totem taunts creatures within 8 yards of the totem to attack it. Lasts 15 seconds or until destroyed |
Strength of Earth Totem (4 Ranks)
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Level 10 |
Category: Group Buff (Strength)
Type: Earth Magic
Totem Health: 5
Cast Time: Instant
Duration: 45sec - 1.5 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Upgradable: +15% to str buff
Description: The totem increases the strength (+15%) of party members within 20 yards of the totem. |
Searing Totem (6 Ranks)
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Level 11 |
Category: AoE DoT
Type: Fire Magic
Totem Health: 5
Cast Time: Instant
Duration: 30 - 55 (36-66) sec
Effect Range: 20 yard
Upgradable: +10% damage
Upgradable: +20% duration
Upgradable: -10% mana cost
Description: The totem burns enemies within 20 yards with fire damage (+10%) every 2 seconds |
Fire Nova Totem (6 Ranks)
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Level 12 |
Category: AoE DD
Type: Fire Magic
Totem Health: 5
Cast Time: Instant
Duration: 5 sec or destroyed
Effect Range: 10 yard
Cool Down: 15 sec
Upgradable: +10% damage
Upgradable: -10% mana cost
Upgradable: -2 sec on fire dmg delay
Description: The totem will cause strong fire damage (+10%) to every enemy within 10 yards of the totem 4 (2) seconds after its cast. |
Tremor Totem
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Level 18 |
Category: Group Wake
Type: Earth Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem shakes the ground around it, waking party members within 20 yards from harmful
status effects. |
Healing Stream Totem (5 Ranks)
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Level 22 |
Category: Group Regen
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min (1min 15sec)
Effect Range: 20 yard
Upgradable: +15% duration
Upgradable: -10% mana cost
Upgradable: +20% to hp healed
Description: Every 5 seconds the totem restores health (+20%) to party members within 20 yards of the totem. |
Poison Cleansing Totem
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Level 22 |
Category: Group Cure
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: Every 5 seconds the totem attempts to cure 1 poison effect from party members within 20 yards of the totem. |
Frost Resistance Totem (3 Ranks)
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Level 24 |
Category: Group Resist
Type: Fire Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem increases the frost resistance of every party member within 20 yards of the totem. |
Mana Spring Totem (4 Rank)
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Level 26 |
Category: Group Mana Regen
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min (1min 15sec)
Effect Range: 20 yard
Upgradable: +15% duration
Upgradable: -10% mana cost
Upgradable: +25% to mana regened
Description: Every 5 seconds the totem restores mana (+25%) to party members within 20 yards of the totem. |
Magma Totem (3 Ranks)
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Level 26 |
Category: AoE Strong DoT
Type: Fire Magic
Totem Health: 5
Cast Time: Instant
Duration: 20 sec
Effect Range: 8 yard
Upgradable: +10% damage
Upgradable: -30% mana cost
Description: The totem burns enemies within 8 yards with fire damage (+10%) every 2 seconds
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Flametounge Totem (3 Ranks)
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Level 28 |
Category: Group Buff (Proc)
Type: Fire Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: +10% damage
Upgradable: -10% mana cost
Description: The totem enchants all party members' weapons within 20 yards of the totem with a 100% chance to proc a fire direct damage (+10%) spell. Damage depends on weapon speed |
Fire Resistance Totem (3 Ranks)
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Level 28 |
Category: Group Resist
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem increases the fire resistance of every party member within 20 yards of the totem. |
Nature Resistance Totem (3 Ranks)
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Level 30 |
Category: Group Resist
Type: Air Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem increases the nature resistance of every party member within 20 yards of the totem. |
Grounding Totem
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Level 30 |
Category: Group Absorb
Type: Air Magic
Totem Health: 5
Cast Time: Instant
Duration: 45 sec
Effect Range: 20 yard
Cool Down: 15 sec
Upgradable: -10% mana cost
Upgradable: -4 sec from absorb timer
Description: The totem will absorb 1 harmful spell every 10 (6) seconds for party members within 20 yards |
Windfury Totem (3 Ranks)
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Level 32 |
Category: Group Buff (Proc)
Type: Air Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem enchants all party members' weapons within 20 yards of the totem with a 20% chance to proc and do 1 extra attack at increased atk power. |
Sentry Totem
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Level 34 |
Category: Group Buff (Agility)
Type: Air Magic
Totem Health: 100
Cast Time: Instant
Duration: 5 min
Effect Range: Infinite
Upgradable: -10% mana cost
Description: The totem allows vision of nearby area and warns of enemies that attack it. Right-Click on
buff to switch back and forth between totem sight and shaman sight. |
Mana Tide Totem (1 Rank Talent)
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Level 35 |
Category: Group Mana Regen
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 12 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem restores 120 mana every 3 seconds to group members within 20 yards. |
Windwall Totem (3 Ranks)
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Level 36 |
Category: Group Dmg Reduction
Type: Air Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: The totem reduces ranged damage taken by party members within 20 yards of the totem. |
Disease Cleansing Totem
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Level 38 |
Category: Group Cure
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Description: Every 5 seconds the totem attempts to cure 1 disease effect from party members within 20 yards of the totem. |
Grace of Air Totem (2 Ranks)
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Level 42 |
Category: Group Buff (Agility)
Type: Air Magic
Totem Health: 5
Cast Time: Instant
Duration: 1 min 30 sec
Effect Range: 20 yard
Upgradable: -10% mana cost
Upgradable: +15% to agility buff
Description: The totem increases the agility (+15%) of party members within 20 yards of the totem |
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Other Spells
Note - Italiced words anywhere in the totem stats show what is improved with each rank.
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Lightning Shield (7 Ranks)
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Level 8 |
Category: Self Dmg Shield
Type: Air Magic
Cast Time: Instant
Range: 30 yard
Duration: 10 min
Upgradable: +15% dmg to balls
Description: The caster is surrounded by 3 balls of lightning. Each time a melee or ranged
attacker hits the caster, the attacker will be struck for Nature damage (+15%). This
expends one lightning ball. Only one ball will fire every few seconds. |
Purge (2 Ranks)
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Level 14 |
Category: Dispell
Type: Spirit Magic
Cast Time: Instant
Range: 30 yard
Description: Purges the enemy target, removing 1 to 2 beneficial magic effects. |
Ghost Wolf
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Level 20 |
Category: Self Run Speed
Type: Spirit Magic
Cast Time: 3 (1) sec
Range: 30 yard
Upgradable: -2 sec cast time
Description: Shaman morphs into a Ghost Wolf, increasing run speed by 140% . shaman can still attack physically in this form but it does no good. |
Water Breathing
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Level 22 |
Category: Self Water Breath
Type: Water Magic
Cast Time: Instant
Duration: 10 min
Description: Allows the shaman to breath under water. |
Far Sight
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Level 26 |
Category: Change Viewpoint
Type: Spirit Magic
Cast Time: 2 sec
Range: 50,000 yard
Duration: 1 min
Description: Allows shaman to see the viewpoint of the targeted location. Outdoors Only. |
Astral Recall
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Level 30 |
Category: Self Water Breath
Type: Spirit Magic
Cast Time: 10 sec
Cool Down: 15 min
Description: Yanks the Shaman through the twisting nether back to his home location |
Elemental Focus (1 Rank Talent)
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Level 25 |
Category: Passive Self Buff
Description: Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by -100%. |
Nature's Swiftness (1 Rank Talent)
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Level 30 |
Category: Self Buff (Instant)
Cast Time: Instant
Duration: 8 sec
Cool Down: 3 min
Description: When activated, your next Nature spell with a cast time under 10 seconds becomes an instant cast spell |
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Shaman Talents
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Enhancement |
Restoration |
Elemental Combat |
Ancestral Knowledge (5 Ranks)
Increases your maximum Mana by
 |
Level 10 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Improved Healing Wave (5 Ranks)
Reduces the casting time of Healing Wave by
 |
Level 10 |
Rank 1: 0.1 sec
Rank 2: 0.2 sec
Rank 3: 0.3 sec
Rank 4: 0.4 sec
Rank 5: 0.5 sec |
Improved Lightning Bolt (5 Ranks)
Reduces the Mana cost of Lightning Bolt by
 |
Level 10 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12%
Rank 5: 15% |
Shield Specialization (5 Ranks)
Increases chance to block attacks with a shield by
 |
Level 10 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Purification (5 Ranks)
Increases the effectiveness of healing spells by
 |
Level 10 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Concussion (5 Ranks)
Increases the damage done by Shock spells by
 |
Level 10 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Improved Stoneskin Totem (3 Ranks)
Increases the amount of damage absorbed by your Stoneskin Totem by
 |
Level 15 |
Rank 1: 7%
Rank 2: 14%
Rank 3: 20% |
Improved Rebirth (2 Ranks)
Reduces the casting time of Rebirth by
 |
Level 15 |
Rank 1: 2 sec
Rank 2: 4 sec |
Improved Stoneclaw Totem (5 Ranks)
Increases the Health of Stoneclaw Totem by
 |
Level 15 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15%
Rank 4: 20%
Rank 5: 25% |
Thundering Strikes (5 Ranks)
Improves chance to get a critical strike with weapon attacks by
 |
Level 15 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Ancestral Healing (5 Ranks)
When you critically heal your target, they, for 15 seconds gain bonus armor from items by:
 |
Level 15 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15%
Rank 4: 20%
Rank 5: 25% |
Call of Flame (5 Ranks)
Increases the damage done by Fire Totems by
 |
Level 15 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Ghost Wolf (2 Ranks)
Reduces the cast time of Ghost Wolf by
 |
Level 15 |
Rank 1: 1 sec
Rank 2: 2 sec |
Tidal Focus (5 Ranks)
Reduces the Mana cost of your healing spells by
 |
Level 15 |
Rank 1: 2%
Rank 2: 3%
Rank 3: 4%
Rank 4: 5%
Rank 5: 6% |
Convection (5 Ranks)
Reduces the Mana cost of Shock spells by
 |
Level 15 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10%
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Improved Lightning Shield (4 Ranks)
Increases the damage done by Lightning Shield orbs by
 |
Level 15 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15% |
Eventide (5 Ranks)
Increases the duration of your Healing Stream and Mana Spring totems by
 |
Level 20 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12%
Rank 5: 15%
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Improved Searing Totem (2 Ranks)
Increases the duration of Searing Totem by
 |
Level 15 |
Rank 1: 10%
Rank 2: 20%
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Improved Strength of Earth Totem (3 Ranks)
Increases the amount of Strength the totem adds by
 |
Level 20 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15% |
Improved Lesser Healing Wave (5 Ranks)
Gives chance to avoid interruption caused by damage while casting Lesser Healing Wave.
 |
Level 20 |
Rank 1: 15%
Rank 2: 30%
Rank 3: 45%
Rank 4: 60%
Rank 5: 75% |
Call of Thunder (5 Ranks)
Increases the critical strike chance of Lightning spells
 |
Level 20 |
Rank 1: 1% chance
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 6% |
Anticipation (5 Ranks)
Increases defense skill by
 |
Level 20 |
Rank 1: 2
Rank 2: 4
Rank 3: 6
Rank 4: 8
Rank 5: 10 |
Improved Healing Stream Totem (5 Ranks)
Increases the effect of Healing Stream Totem by
 |
Level 25 |
Rank 1: 4%
Rank 2: 8%
Rank 3: 12%
Rank 4: 16%
Rank 5: 20%
|
Reverberation (5 Ranks)
Reduces the cooldown of Shock spells by
 |
Level 20 |
Rank 1: 0.2 sec
Rank 2: 0.4 sec
Rank 3: 0.6 sec
Rank 4: 0.8 sec
Rank 5: 1 sec |
Flurry (5 Ranks)
After landing a critical strike, for 3 swings you will have increased attack speed by
 |
Level 25 |
Rank 1: 10%
Rank 2: 15%
Rank 3: 20%
Rank 4: 25%
Rank 5: 30% |
Tidal Mastery (5 Ranks)
Increases the critical effect chance of healing and Nature damage spells by
 |
Level 25 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Elemental Focus (1 Rank)
Gives Situational Passive Buff
 |
Level 25 |
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by -100%. |
Parry (1 Rank)
Gives Parry ability
 |
Level 25 |
Gives a chance to parry enemy melee attacks
|
Nature's Swiftness (1 Rank)
Gives New Buff spell
 |
Level 30 |
Category: Self Buff (Instant)
Cast Time: Instant
Duration: 8 sec
Cool Down: 3 min
Description: When activated, your next Nature spell becomes an instant cast spell.
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Improved Fire Nova Totem (2 Ranks)
Reduces the delay before Fire Nova Totem activates by
 |
Level 25 |
Rank 1: 1 sec
Rank 2: 2 sec |
Improved Rockbiter Weapon (2 Ranks)
Increases the Attack Power bonus of Rockbiter Weapon by
 |
Level 30 |
Rank 1: 5%
Rank 2: 10%
|
Improved Mana Spring Totem (5 Ranks)
Increases the effect of Mana Spring Totem by
 |
Level 30 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15%
Rank 4: 20%
Rank 5: 25% |
Elemental Fury (1 Rank)
Increases the critical strike damage done by Fire, Frost, and Nature spells
by 100%.
 |
Level 30 |
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Improved Flametounge Weapon (2 Ranks)
Increases the damage done by Flametongue Weapon effect by
 |
Level 30 |
Rank 1: 5%
Rank 2: 10%
|
Totemic Focus (5 Ranks)
Reduces the Mana cost of totems by
 |
Level 30 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Magma Totem (2 Ranks)
Reduces the Mana cost of Magma Totem by
 |
Level 30 |
Rank 1: 10%
Rank 2: 20% |
Improved Frostbrand Weapon (2 Ranks)
Increases the damage done by Frostbrand Weapon effect by
 |
Level 30 |
Rank 1: 5%
Rank 2: 10% |
Mana Tide Totem (1 Rank)
Gives New Totem spell
 |
Level 35 |
Category: Group Buff (Mana Regen)
Type: Water Magic
Totem Health: 5
Cast Time: Instant
Duration: 12 sec
Effect Range: 20 yard
Description: The totem restores 120 mana every 3 seconds to group members within 20 yards.
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Lightning Mastery (5 Ranks)
Reduces the cast time of Lightning Bolt and Chain Lightning by
 |
Level 35 |
Rank 1: 0.2 sec
Rank 2: 0.4 sec
Rank 3: 0.6 sec
Rank 4: 0.8 sec
Rank 5: 1 sec |
Improved Windfury Weapon (2 Ranks)
Increases the chance to activate the Windfury Weapon effect by
 |
Level 30 |
Rank 1: 5%
Rank 2: 10% |
Combat Endurence (5 Ranks)
In-combat health regeneration is increased by
 |
Level 40 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Chain Lightning (2 Ranks)
Increases the damage of Chain Lightning by
 |
Level 35 |
Rank 1: 5%
Rank 2: 10% |
Improved Grounding Totem (2 Ranks)
Increases the frequency that Grounding Totem will absorb a spell by
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Level 30 |
Rank 1: 2 sec
Rank 2: 4 sec |
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Elemental Mastery (1 Rank)
Gives New Buff Spell
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Level 40 |
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance |
Two Handed Axes & Maces (1 Rank)
Allows you to use Two-Handed Axes and Two-Handed Maces.
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Level 35 |
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Toughness (5 Ranks)
Increases armor value from items by
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Level 35 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
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Stormstrike (1 Rank)
Gives Special Attack
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Level 40 |
Category: Combat Move
Cast Time: Instant
Type: Air Magic
Duration: 12 sec
Description: Gives 1 extra melee swing plus +20% nature damage for your next 2 casts for 387 mana
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Improved Grace of Air Totem (2 Ranks)
Increases the amount of Agility the totem adds by
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Level 40 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15%
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