Paladin Abilities & Spells
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Here are some things to note when looking through the Paladin's abilities. Any attack/spell that's labeled as an Instant, is just that, instant, and is not affected or does not affect any other combat/casting timers. What this means is, you will keep doing your steady, auto hits based on the delay of your weapon, and instants, don't count for an attack round. So essentially, you could lands 2 hits at once...your normal timed auto-attack, and the instant. If the cast time is labeled as Next Melee, then it wont perform the action until your next melee round comes. That is based on your weapons delay. It is not an additional attack, but takes the place of your normal auto attack for that round.
Also, as you will see, there is a # of Ranks next to each ability. For example, Devotion Aura has 7 ranks. This means there are 7 upgrades that follow from the level you get the ability to level 60. You can see what level you get Rank 1 of an ability by looking at the level under the picture for each ability. I did it this way so you could just skim through what a paladin can do, without having to filter through just basic upgrades. There are other sites out there that have this information. This page is intended to help you choose a race and a class, and fill you in on the capabilities of a Paladin.
There are some abilities below that will be highlighted in blue, these abilities are bought with talent points. Also interrupting a spell in World of Warcraft just means prolonging the time it takes to cast it by X seconds. Where as stun, will completely stop a stop and abort a spell from being cast and needs to be cast again.
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A single Paladin may only have 1 Aura active at a time.
A single Paladin may only have 1 Seal per player on at any time.
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Holy
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Combat
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Protection
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Holy Light (8 Ranks)
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Level 1 |
Category: Heal
Costs: Mana
Cast Time: 2.5 second
Range: 40 yard
Cool Down: None
Description: The paladin calls upon his holy light to heal the wounds of himself and others. |
Holy Strike (8 Ranks)
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Level 1 |
Category: Bonus Dmg
Costs: Mana
Cast Time: Next Melee
Cool Down: 10 sec
Description: The paladin calls holy power through his weapon, dealing bonus damage to a normal melee swing. This extra damage is holy damage.
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Devotion Aura (7 Ranks)
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Level 1 |
Category: Group Buff (Armor)
Duration: Until Aura Change
Cast Time: Instant
Costs: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Devotion increasing the armor of everyone within 30 yards of the paladin. |
Purify
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Level 6 |
Category: Cure
Costs: Mana
Cast Time: Instant
Range: 30 yard
Cool Down: None
Description: The Paladin purifys his target, curing them of 1 disease effect and 1 poison effect |
Crusader Strike (5 Ranks)
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Level 10 |
Category: Bonus Dmg
Duration: 30 sec
Cast Time: Next Melee
Costs: Mana
Cool Down: None
Description: The paladin strikes for Bonus Damage and increases the holy damage taken by the target per Crusader Strike. Can be applied up to 5 times. Lasts 30 seconds. |
Healing Aura (6 Ranks)
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Level 4 |
Category: Group Buff (Regen)
Duration: Until Aura Change
Cast Time: Instant
Costs: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Healing increasing the health regeneration of everyone whos not in combat within 30 yards of the paladin. |
Lay on Hands (2 Ranks)
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Level 10 |
Category: Mega Heal
Costs: Mana
Cast Time: Instant
Range: 20 yard
Cool Down: 60 Min
Description: The Paladin lays hands on his ally healing his target for an ammount equal to his maximum health, and with rank 2, 250 mana, but uses all of his remaining mana. |
Hammer of Justice (4 Ranks)
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Level 10 |
Category: Stun
Duration: 3-5 sec
Cast Time: Instant
Costs: Mana
Cool Down: 1 min
Description: The paladin slams his foe, stunning him for 3-5 seconds. |
Divine Protection (2 Ranks)
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Level 4 |
Category: Self Invulnerabilty
Duration: 6-8 sec
Cast Time: Instant
Costs: Mana
Cool Down: 5 min
Description: The paladin calls upon a higher power to temporarily protect himself from physical and magical attacks. Durring the 6-8 seconds the paladin is invulnerable, but he cannot physically attack anything. |
Excorism (6 Ranks)
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Level 18 |
Category: Undead Nuke
Targets: Undead Only
Costs: Mana
Cast Time: Instant
Range: 30 yard
Cool Down: 15 sec
Description: The paladin preforms an excorism on his undead foe causing holy damage. |
Dominance Aura (5 Ranks)
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Level 14 |
Category: Group Buff (Atk Power)
Duration: Until Aura Change
Cast Time: Instant
Costs: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Dominance increasing the attack power of everyone within 30 yards of the paladin. |
Seal of Protection (3 Ranks)
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Level 8 |
Category: Target Invulnerablity
Duration: 6-10 sec or diff seal
Costs: Mana
Cast Time: Instant
Range: 30 yard
Cool Down: 5 min
Description: The paladin blesses his target party member with temporary invulnerablity. The target can not be physically attacked, nor can they attack or use physical abilities during that time. |
Sense Undead
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Level 20 |
Category: Tracking
Duration: Until Canceled
Cast Time: Instant
Costs: Nothing
Description: The paladin has a 6th sense for all things unholy. Shows the location of all nearby undead on the minimap, only 1 tracking ability may be used at a time |
Seal of Fury
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Level 14 |
Category: Buff (+ Threat)
Duration: 20 sec or diff seal
Costs: Mana
Cast Time: Instant
Range: 30 yard
Description: The paladin blesses a target party member with a seal of fury, causing their attacks to cause 50% more threat for 20 seconds. |
Seal of Salvation
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Level 22 |
Category: Buff (- Threat)
Duration: 30 sec or diff seal
Costs: Mana
Cast Time: Instant
Range: 30 yard
Cool Down : 15 sec
Description: The paladin blesses a target party member with a seal of salvation, causing their attacks to cause 50% less threat for 30 seconds. |
Turn Undead (3 Ranks)
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Level 24 |
Category: Fear
Targets: Undead Only
Duration: 10-20 sec
Costs: Mana
Cast Time: 1.5 sec
Range: 20 yard
Cool Down: 30 sec
Description: The paladin puts the fear of god into his undead target, causing 1 target at a time to turn and flee for up to 20 seconds. |
Seal of Righteousness (5 Ranks)
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Level 16 |
Category: Buff vs Undead
Duration: 2 min or diff seal
Costs: Mana
Cast Time: Instant
Range: 40 yard
Description: The paladin blesses his target with improved attack power vs undead. |
Wisdom Aura (4 Ranks)
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Level 26 |
Category: Group Buff (MP-Regen)
Duration: Until Aura Change
Cast Time: Instant
Costs: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Wisdom increasing the mana regeneration of everyone within 30 yards of the paladin. |
Cleanse
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Level 26 |
Category: Cure
Costs: Mana
Cast Time: Instant
Range: 30 yard
Description: The paladin cleanses his target free of 1 disease effect, 1 poison effect, and 1 magic effect. |
Retribution Aura (5 Ranks)
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Level 18 |
Category: Damage Shield
Duration: Until Aura Change
Cast Time: Instant
Cosst: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Retribution, causing damage to any creature that strikes a party member. |
Resistance Aura (3 Ranks)
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Level 28 |
Category: Group Buff (Resists)
Duration: Until Aura Change
Cast Time: Instant
Costs: Nothing
Cool Down: None
Description: The paladin blankets his party in an aura of Resistance, increasing resistance to all magic for everyone within 30 yards of the paladin. |
Redemption
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Level 40 |
Category: Resurect Player
Costs: Mana
Cast Time: 10 sec
Range: 40 yard
Cool Down: 60 min
Description: The paladin calls upon the will of god to restore full life into a dead ally. Brings dead player back to life with 100% health and mana. |
Seal of Reckoning (4 Ranks)
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Level 30 |
Category: Buff (Lifetap)
Duration: 30 sec or diff seal
Costs: Mana
Cast Time: Instant
Range: 30 yard
Description: The paladin blesses his target with a seal which for 30 seconds heals the seal wearer every time he hits his target. |
Divine Shield (2 Ranks)
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Level 34 |
Category: Self Invulnerabilty
Duration: 10-12 sec
Cast Time: Instant
Costs: Mana
Cool Down: 5 min
Description: The paladin calls upon a higher power to temporarily protect himself from physical and magical attacks. Durring the 10-12 seconds the paladin is invulnerable, though his attack speed is slowed by 50% |
Judgement (3 Ranks)
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Level 40 |
Category: AoE Undead Nuke
Costs: Mana
Cast Time: Instant
Cool Down: None
Description: The sends bolts of holy light out in all directions, damaging nearby undead targets |
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Seal of Sacrifice
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Level 36 |
Category: Damage Reduction
Duration: 30 sec or diff seal
Costs: Mana
Cast Time: Instant
Range: 30 yard
Description: The paladin lays a seal on a party member, splitting 50% of all damage taken with the caster |