Druid Abilities & Spells
|
Here are some things to note when looking through the Druid's abilities. Any attack/spell that's labeled as an Instant, is just that, Instant, and is not affected or does not affect any other combat/casting timers. What this means is, you don't have to stop and cast the spell. You could cast it while running, or meleeing. It also means, you will keep doing your steady, auto hits based on the delay of your weapon, and instants, don't count for an attack round. So essentially, you could lands 2 hits at once...your normal timed auto-attack, and the instant. If the cast time is labeled as Next Melee, then it wont perform the action until your next attack round comes. That is based on your weapons delay. It is not an additional attack, but takes the place of your normal auto attack for that round.
Also, as you will see, there is a # of Ranks next to each ability. For example, Moonfire has 10 ranks. This means there are 10 upgrades that follow from the level you get the ability to level 60. You can see what level you get Rank 1 of an ability by looking at the level under the picture for each ability. I did it this way so you could just skim through what a druid can do, without having to filter through just basic upgrades. There are other sites out there that have this information. This page is intended to help you choose a race and a class, and fill you in on the capabilities of a druid.
Interrupting a spell in World of Warcraft just means prolonging the time it takes to cast it by X seconds. Where as stun, will completely stop and abort a spell from being cast and needs to be cast again.
Of course all spells below cost mana. Unless otherwise noted, some may use Rage or Energy depending on what form you are in. The mana cost & strength for each gets higher with each rank of the spell. Again I chose not to display mana cost details due to simplifying reasons of quickly browsing a druid's abilities. Though I did Italic the portion of the spell that grows stronger with each rank. Some spells may list something like 2-3 sec cast time in Italic. This means the spell starts at 2 seconds to cast at rank 1, then grow to 3 with higher ranks.
Spells that can be cast Instantly have their cast time of "Instant" underlined to stress the power of the spell. Instant spells are by far more powerful the spells that take time to cast, so I felt it must be noted when browsing through.
Some abilities are upgradable with talents. There will be something that looks like this: Upgradable: +15% Damage to show what the ability will max out at if upgraded with talents. You will not be able to get all of the upgrades. You earn one talent point a level starting at 10-60. So thats 51 points you can put towards talents, or only about 1.5 talent trees. Use talent calculator websites to determine what you want, talents listed here are for browsing use.
|
Direct Damage & DoT Spells
Note - Italiced words in the description & cast time show what is improved with each rank.
|
Wrath (8 Ranks)
 |
Level 1 |
Category: Direct Damage
Type: Balance
Cast Time: 2 (1.5) sec
Range: 30 (36) yard
Upgradable: +20% Range
Upgradable: -0.5 sec cast time
Upgradable: Criticals do double Dmg
Upgradable: Criticals make next Healing Touch or Regrowth cast 1 sec faster.
Description: Nature's Wrath slams against the target causing Nature Damage |
Moonfire (10 Ranks)
 |
Level 4 |
Category: Fast DoT
Type: Balance
Cast Time: Instant
Duration: 9-12 sec
Range: 30 (36) yard
Upgradable: +20% Range
Upgradable: +25% Damage
Upgradable: -10% Mana Cost
Upgradable: Criticals do double Dmg
Upgradable: +15% Critical Strike Chance
Upgradable: Criticals make next Healing Touch or Regrowth cast 1 sec faster.
Description: Burns the enemy for Arcane Damage, then bakes them for additional Arcane Damage over 9-12 sec |
Entangling Roots (6 Ranks)
 |
Level 8 |
Category: Root + DoT
Type: Balance
Cast Time: 1.5 sec
Duration: 12-27 sec
Range: 30 (36) yard
Upgradable: +20% Range
Upgradable: Can not be interupted while casting entangling roots
Description: Roots the target in place and causes nature damage over the duration of spell. Only useable
outdoors. |
Starfire (6 Ranks)
 |
Level 20 |
Category: Strong Direct Damage
Type: Balance
Cast Time: 3.5 sec
Range: 30 (36) yard
Upgradable: +20% Range
Upgradable: +10% Damage
Upgradable: -10% Mana Cost
Upgradable: Criticals do double Dmg
Upgradable: +15% Chance to stun for 3 sec
Upgradable: Criticals make next Healing Touch or Regrowth cast 1 sec faster.
Description: Burns target for Arcane Damage (+ chance to stun) |
Hurricane (1 Rank Talent)
 |
Level 40 |
Category: AoE DoT + Slow
Type: Balance
Cast Time: Instant
Duration: 10 sec
Cool Down: 1 min
Description: Creates a violent storm in the area surrounding the caster, causing 54 to 55 Nature damage to all nearby enemies every 1 sec for a total of 550 Nature damage.As well as reducing the attack speed of all nearby enemies by 20%. |
|
Healing Spells
Note - Italiced words in the cast time & description show what is improved/changed with each rank.
|
Healing Touch (10 Ranks)
 |
Level 1 |
Category: Heal
Type: Restoration
Cast Time: 2 - 3.5 sec
Range: 40 yard
Upgradable: -20% Threat
Upgradable: -15% Mana Cost
Upgradable: +5% to total hp healed
Upgradable: +60% Chance to avoid interruption
Description: Heals friendly target. |
Rejuvenation (10 Ranks)
 |
Level 4 |
Category: Fast HP Regen
Type: Restoration
Cast Time: Instant
Duriation: 12 sec
Range: 40 yard
Upgradable: -20% Threat
Upgradable: +20% to total hp healed
Description: Quickly regenerates a good ammount of health over 12 seconds. |
Regrowth (9 Ranks)
 |
Level 12 |
Category: Heal + Regen
Type: Restoration
Cast Time: 2 sec
Duriation: 21 sec
Range: 40 yard
Upgradable: -20% Threat
Upgradable: +50% Critical Chance
Upgradable: +5% to total hp healed
Upgradable: +60% Chance to avoid interruption
Description: Heals target then quickly regenerates a large ammount of health over 21 seconds. |
Cure Poison
 |
Level 14 |
Category: Cure
Type: Restoration
Cast Time: Instant
Range: 30 yard
Obtainable Via Quest
Description: Attempts to cure 1 poison effect on target
|
Rebirth (3 Ranks)
 |
Level 20 |
Category: Rez
Type: Restoration
Cast Time: 3 sec
Reagent: Yes
Useable In Combat: Yes
Range: 30 yard
Cool Down: 30 min
Description: Returns the spirit to the body, restoring a dead target to life with a set ammount of health and mana, deterimined by rank
|
Remove Curse
 |
Level 24 |
Category: Cure
Type: Restoration
Cast Time: Instant
Range: 30 yard
Description: Removes 1 curse effect on target |
Abolish Poison
 |
Level 26 |
Category: Cure/Buff
Type: Restoration
Cast Time: Instant
Duration: 8 sec
Range: 30 yard
Description: Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec. |
Tranquility (4 Ranks)
 |
Level 30 |
Category: Group Fast Regen
Type: Restoration
Cast Time: Channeled
Duration: 10 sec
Cool Down: 10 min
Upgradable: -20% Threat
Upgradable: +5% to total hp healed
Upgradable: +80% avoid interruption
Description: Regenerates all nearby group members for 94-294 every 2 seconds for 10 sec. Druid must channel to maintain the spell. |
|
Buffs, Debuffs & Other
Note - Italiced words in the cast time & description show what is improved/changed with each rank.
|
Mark of the Wild (7 Ranks)
 |
Level 1 |
Category: Buff (Arm/Stat/Res)
Type: Restoration
Cast Time: Instant
Duriation: 30 min
Upgradable: +35% to effects of buff
Description: Adds to friendly targets Armor (+35%) , Stats (+35%), & Resistance (+35%) |
Thorns (6 Ranks)
 |
Level 6 |
Category: Damage Shield
Type: Balance
Cast Time: Instant
Duriation: 10 min
Upgradable: +25% Chance to do double damage
Description: Thorns sprout from target's skin causing nature damage to anyone that hits him. |
Nature's Grasp (1 Rank Talent)
Upgradable Ranks at trainer.
 |
Level 10 |
Category: Proc Shield (Root)
Cast Time: Instant
Duration: 45 sec
Cool Down: 1 min
Upgradable: 100% trigger chance
Description: While active, any time an enemy strikes the caster they have a 35% (100%) chance to become afflicted by Entangling Roots. Only useable outdoors. 1 charge.
|
Faerie Fire (4 Ranks)
 |
Level 18 |
Category: Debuff (Armor)
Type: Balance
Cast Time: Instant
Duriation: 40 sec
Range: 30 (36) yard
Upgradable: +20% Range
Description: Lowers the targets armor & target can not stealth or turn invisible for the duration of debuff |
Hibernate (3 Ranks)
 |
Level 18 |
Category: Mez
Targets: Beast & Dragonkin
Type: Balance
Cast Time: 1.5 sec
Duriation: 20-40 sec
Range: 30 yard
Description: Forces the enemy target to sleep for up to 20-40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin |
Soothe Animal (3 Ranks)
 |
Level 22 |
Category: Lull (-Agro Radius)
Targets: Beast
Type: Balance
Cast Time: Instant
Duriation: 15 sec
Range: 40 yard
Description: Soothes the target beast, reducing the range at which it will attack you by 10 yards. Each rank increases the max level of beast it will work on. |
Omen of Clarity (1 Rank Talent)
 |
Level 25 |
Category: Self Buff (Mana Free)
Cast time: Instant
Type: Balance
Duration: 5 min
Duration of Proc: 10 seconds
Description: Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes. |
Nature's Swiftness (1 Rank Talent)
 |
Level 30 |
Category: Self Buff (Instant)
Type: Rejuvination
Cast Time: Instant
Duration: 8 sec
Cool Down: 3 min
Description: When activated, your next Nature spell becomes an instant cast spell |
Innervate (1 Rank Talent)
 |
Level 40 |
Category: Buff (Mana Regen)
Cast Time: Instant
Duration: 20 sec
Cool Down: 6 min
Description: Increases target's mana regeneratin by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds |
Teleport: Moonglade
 |
Level 10 |
Category: Teleport
Cast time: 10 sec
Type: Balance
Description: Allows the druid to teleport to the druid city of Moonglade. Both Tauren and NightElf use this town. Trainers are available there.
|
|
|
Shapeshifting Forms
Note - Shapeshifting will break any bonds/roots that hold the druid
|
Bear Form (Obtained Via Quest)
 |
Level 10 |
Category: Tank Form
Type: Shapeshifting
Cast Time: Instant
Attack Speed: 3
Duration: Until Switch
Cool Down: 1.5 sec
Upgradable: -25% Mana Cost
Upgradable: +12% bonus strength
Upgradable: +5 Rage when you crit
Upgradable: +10% to armor from items
Upgradable: +5% Critical Strike Chance
Upgradable: +10 Rage when shifting into form
Description: Shapeshifts into a bear, Increasing attack power by 30 [scales with lvl], armor contribution from items by 65% (75%), hit points
by 25 [scales with lvl], (an additional 12% strength) and hit points gained per point of stamina by 2. Also allows the use of
various bear abilities. Also grants immunity to polymorh effects. |
Aquatic Form (Obtained Via Quest)
 |
Level 16 |
Category: Swimming Form
Type: Shapeshifting
Cast Time: Instant
Duration: Until Switch
Cool Down: 1.5 sec
Upgradable: -25% Mana Cost
Description: Shapeshifts into a sea lion, increasing swim speed by 50% and allowing the druid to breath under water. Also grants immunity to polymorh effects. Basically allows you to swim at run speed. |
Cat Form
 |
Level 20 |
Category: Rogue Form
Type: Shapeshifting
Cast Time: Instant
Attack Speed: 1
Duration: Until Switch
Cool Down: 1.5 sec
Upgradable: -25% Mana Cost
Upgradable: +12% bonus strength
Upgradable: +20% attack power bonus
Upgradable: +5% Critical Strike Chance
Upgradable: +20 Energy when shifting into form
Upgradable: +30% movement speed outdoors
Description: Shapeshifts into a cat, Increasing attack power by 40 [scales with level] (and an additional 12% strength, a 30% bonus to movement speed outdoors) and allows use of various cat abilities. Also grants immunity to polymorh effects. |
Travel Form
 |
Level 30 |
Category: Run Speed Form
Type: Shapeshifting
Cast Time: Instant
Duration: Manual Switch
Cool Down: 1.5 sec
Upgradable: -25% Mana Cost
Description: Shapeshifts into a cheetah, Increasing run speed by 40% Also grants immunity to polymorh effects. Only useable outdoors. |
Dire Bear Form
 |
Level 40 |
Category: Improved Tank Form
Type: Shapeshifting
Cast Time: Instant
Duration: Until Switch
Cool Down: 1.5 sec
Upgradable: -25% Mana Cost
Upgradable: +12% bonus strength
Upgradable: +5 Rage when you crit
Upgradable: +10% to armor from items
Upgradable: +5% Critical Strike Chance
Upgradable: +10 Rage when shifting into form
Description: Shapeshift into a dire bear, increasing attack power by 120 [scales with level], armor contribution
from items by 125% (135%), hit points by 525 [scales with level] , (an additional 12% strength) and hit points gained per point of
stamina by 2. Also allows the use of various bear
abilities. Also grants immunity to polymorh effects. |
|
Bear & Dire Bear Abilities
|
Maul (7 Ranks)
 |
Level 10 |
Category: Bonus Damage
Cast Time: Next Melee
Rage Cost: 15 (10)
Upgradable: -5 rage cost
Upgradable: See bearform upgrades for more
Description: The druid Mauls his enemy for his next attack, doing extra damage. |
Growl (6 Ranks)
 |
Level 10 |
Category: Taunt
Cast Time: Instant
Rage Cost: 5
Cool Down: 10 seconds
Description: The druid growls at his target, taunting it to ignore others and attack only him. The strength of the taunt increases per rank. This ability is not effected by the universal cooldown of 1.5 seconds after using an ability. |
Demoralizing Roar (5 Ranks)
 |
Level 10 |
Category: AoE Debuff (Atk Power)
Duration: 30 sec
Cast Time: Instant
Rage Cost: 10
Upgradable: +25% to atk power debuff
Description: The druid roars at his opponents demoralizing them, thereby reducing their attack power (+25) for 30 seconds. |
Enrage
 |
Level 12 |
Category: + Rage / Self Debuff
Duration: 10 (6) sec
Cast Time: Instant
Rage Cost: None
Cool Down: 1 min
Upgradable: Reduce armor penalty & time required to generate rage
Description: Generates 20 rage over 10 (6) sec, but significantly reduces armor. The druid is considered in combat for the duration. |
Bash (3 Ranks)
 |
Level 14 |
Category: Stun
Duration: 2-4 sec (3-5 sec)
Cast Time: Instant
Rage Cost: 10
Cool Down: 1 min
Upgradable: +1 to stun duration
Upgradable: See bearform upgrades for more
Description: The druid instantly Bashes his enemy stunning him for 2-4 sec (3-5 sec) |
Swipe (5 Ranks)
 |
Level 16 |
Category: AoE Dmg
Cast Time: Instant
Rage Cost: 20 (15)
Cool Down: 4 sec
Upgradable: -5 rage cost
Upgradable: See bearform upgrades for more
Description: The druid instantly swipes the nearest 3 enemies causing damage to them |
Bear Faerie Fire (1 Rank Talent)
Upgradable Ranks at trainer.
 |
Level 20 |
Category: Debuff (Armor)
Cast time: Instant cast
Duration: 40 sec
Range: 30 yard
Rage Cost: 5 Rage
Description: Decrease the armor of the target for 40 sec. While affected, the target cannot stealth or turn invisible.
|
Challenging Roar
 |
Level 28 |
Category: AoE Taunt
Duration: 6 sec
Cast Time: Instant
Rage Cost: 15
Cool Down: 10 min
Description: The druid offers a challenging roar, taunting all nearby enemies for 6 sec |
Feral Charge (1 Rank Talent)
 |
Level 30 |
Category: Opener (Root)
Cast Time: Instant cast
Rage Cost: 5
Range: 8-25 yard
Cool Down: 15 sec
Upgradable: See bearform upgrades for more
Description: Charge an enemy, stopping movment and interrupting any spell being cast for 4 sec. |
Cat Abilities
5 combo points max
|
Prowl (3 Ranks)
 |
Level 20 |
Category: Invisisbility
Duration: Until Canceled
Cast Time: Instant
Cool Down: 10 sec
Upgradable: +Stealth, detected less
Upgradable: See catform upgrades for more
Description: The druid instantly goes stealth, moving at 60-70% of normal speed. While steathed mobs & enemy players do not see the druid. |
Claw (5 Ranks)
 |
Level 20 |
Category: Bonus Damage
Cast Time: Instant
Energy Cost: 45 (40)
Combo: 1 point (2 points if crit)
Upgradable: -5 energy cost
Upgradable: +1 combo point if crit
Upgradable: See catform upgrades for more
Description: The druid instantly claws his enemy doing extra damage, receiving 1 combo point. |
Rip (6 Ranks)
 |
Level 20 |
Category: Strong DoT
Duration: 12 sec
Cast Time: Instant
Energy Cost: 30
Combo: Finishing Move
Upgradable: See catform upgrades for more
Description: The druid instantly rips at his enemy damage over time that increases with every combo point saved up before executing this finishing move. DoT lasts 12 seconds. |
Cat Faerie Fire (1 Rank Talent)
Upgradable Ranks at trainer.
 |
Level 20 |
Category: Debuff (Armor)
Cast time: Instant cast
Duration: 40 sec
Range: 30 yard
Energy Cost: 15
Description: Decrease the armor of the target for 40 sec. While affected, the target cannot stealth or turn invisible.
|
Shred (5 Ranks)
 |
Level 22 |
Category: Back Stab
Position: Behind Mob
Cast Time: Instant
Energy Cost: 60 (50)
Combo: 1 point (2 points if crit)
Upgradable: +1 combo point if crit
Upgradable: -10 energy cost
Upgradable: See catform upgrades for more
Description: The druid instantly Shreds his target, causing 225% damage plus 54-180 additional damage. Must be behind the target.
|
Feline Fury (4 Ranks)
 |
Level 24 |
Category: Damage Add
Duration: 4 sec
Cast Time: Instant
Energy Cost: 45
Description: The druid instantly increases the damage done by his attacks by 10-40 depending on rank, for 4 seconds.
|
Rake (4 Ranks)
 |
Level 24 |
Category: Bonus Dmg + DoT
Duration: 9 sec
Cast Time: Instant
Energy Cost: 40 (35)
Combo: 1 point (2 points if crit)
Upgradable: -5 energy cost
Upgradable: +1 combo point if crit
Upgradable: See catform upgrades for more
Description: The druid instantly rakes the target for bonus damage and additional damage over 9 sec.
|
Dash (2 Ranks)
 |
Level 26 |
Category: Run Speed
Duration: 15 sec
Cast Time: Instant
Energy Cost: 0
Cool Down : 5 min
Description: The druid instantly bursts into a dash running at 50-60% his normal run speed for 15 seconds.
|
Cower (3 Ranks)
 |
Level 28 |
Category: De-taunt
Cast Time: Instant
Energy Cost: 25
Description: The druid instantly cowers, causing no damage but lowering his threat a small to large amount, making the enemy less likely to attack him.
|
Ravage (4 Ranks)
 |
Level 32 |
Category: Back Stab
Position: Stealthed Behind Mob
Cast Time: Instant
Energy Cost: 60
Combo: 1 point (2 points if crit)
Upgradable: +1 combo point if crit
Upgradable: +10% critical strike chance
Upgradable: See catform upgrades for more
Description: The druid instantly Ravages the target, causing 350% damage plus 147-343 to the target. Must be stealthed and behind the target.
|
Track Humanoid
 |
Level 32 |
Category: Track
Duration: Until Canceled
Cast Time: Instant
Description: Shows the location of all nearby humanoids on the minimap
|
Pounce (3 Ranks)
 |
Level 36 |
Category: Back Stab/Dot/Stun
Position: Stealthed Behind Mob
Duration: 18 sec
Cast Time: Instant
Energy Cost: 50
Range: 9 yards
Combo: 1 point (2 points, 3 if crit)
Upgradable: +1 combo points, or 2 with crit
Upgradable: See catform upgrades for more
Description: The druid instantly pounces on his target, stunning the target for 2 sec and causing 90-150 damage over 18 sec. Must be stealthed and behind the target.
|
Druid Talents
|
Balance |
Restoration |
Feral Combat |
Improved Wrath (5 Ranks)
Reduces the cast time of Wrath by
 |
Level 10 |
Rank 1: 0.1 sec
Rank 2: 0.2 sec
Rank 3: 0.3 sec
Rank 4: 0.4 sec
Rank 5: 0.5 sec |
Improved Mark of the Wild (5 Ranks)
Increases the buff by
 |
Level 10 |
Rank 1: 7%
Rank 2: 14%
Rank 3: 21%
Rank 4: 28%
Rank 5: 35% |
Ferocity (5 Ranks)
Reduces the cost of Maul, Swipe, Claw, and Rake abilities by
 |
Level 10 |
Rank 1: 1 Rage/Energy
Rank 2: 2 Rage/Energy
Rank 3: 3 Rage/Energy
Rank 4: 4 Rage/Energy
Rank 5: 5 Rage/Energy |
Nature's Grasp (1 Rank)
Gives New Buff Spell
 |
Level 10 |
Cast Time: Instant
Duration: 45 sec
Cool Down: 15 sec
Description: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank of roots used upgradeable at trainer). Only useable outdoors. 1 charge.
|
Furor (5 Ranks)
Gives chance to gain 10 Rage when you shapeshift into Bear form.
 |
Level 10 |
Rank 1: 20%
Rank 2: 40%
Rank 3: 60%
Rank 4: 80%
Rank 5: 100% |
Improved Demoralizing Roar (5 Ranks)
Increases the Attack Power reduction of Demoralizing Roar by
 |
Level 10 |
Rank 1: 5%
Rank 2: 10%
Rank 3: 15%
Rank 4: 20%
Rank 5: 25% |
Improved Nature's Grasp (4 Ranks)
Increases the chance for Nature's Grasp to entangle an enemy by
 |
Level 10 |
Rank 1: 15%
Rank 2: 30%
Rank 3: 45%
Rank 4: 65% |
Nature's Focus (5 Ranks)
Gives chance to avoid interruption caused by damage while casting the
Healing Touch or Regrowth.
 |
Level 15 |
Rank 1: 20%
Rank 2: 30%
Rank 3: 40%
Rank 4: 50%
Rank 5: 60% |
Improved Bash (2 Ranks)
Increases the stun duration of Bash by
 |
Level 15 |
Rank 1: 0.5 sec
Rank 2: 1 sec |
Improved Entangling Roots (3 Ranks)
Gives chance to avoid interruption caused by damage while casting Entangling Roots.
 |
Level 15 |
Rank 1: 40%
Rank 2: 70%
Rank 3: 100% |
Improved Healing Touch (5 Ranks)
Reduces the Mana cost of your Healing Touch spell by
 |
Level 15 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12%
Rank 5: 15% |
Sharpen Claws (5 Ranks)
Increases critical strike chance while in Bear or Cat form by
 |
Level 15 |
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5% |
Improved Moonfire (5 Ranks)
Increases the damage and critical strike chance of your Moonfire spell by
 |
Level 15 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Enrage (2 Ranks)
Slightly reduces the Armor penalty and reduces the time required to generate Rage by
 |
Level 15 |
Rank 1: 2 sec
Rank 2: 4 sec
|
Improved Prowl (5 Ranks)
Reduces chance to be detected with each rank
 |
Level 20 |
Rank 1: +stealth
Rank 2: ++stealth
Rank 3: +++stealth
Rank 4: ++++stealth
Rank 5: +++++stealth
|
Natures Reach (2 Ranks)
Increases the range of Wrath, Entangling Roots, Faerie Fire (caster form
only), Moonfire, and Starfire spells by
 |
Level 15 |
Rank 1: 10%
Rank 2: 20% |
Combat Endurence (5 Ranks)
In-combat health regeneration is increased by
 |
Level 20 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10%
|
Feral Charge (1 Rank)
Gives New Attack Ability
 |
Level 20 |
Rage Cost: 5
Cast Time: Instant cast
Cool Down: 15 sec
Range: 8-25 yard
Description: Charge an enemy, stopping its movement and interrupting any spell being cast for 4 sec. Requires Bear Form, Dire Bear Form |
Swiftshifting (3 Ranks)
Lowers cooldown on your non-shapeshifting spells after shapeshifting to caster form.
 |
Level 15 |
Rank 1: 0.5
Rank 2: 1 sec
Rank 3: 1.5 sec |
Gift of Nature (1 Rank)
Increases healing power of Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%
 |
Level 20 |
|
Blood Frenzy (5 Ranks)
Your critical strikes from Cat Form abilities that add combo points have a chance to add an additional combo point.
 |
Level 20 |
Rank 1: 20% chance
Rank 2: 40%
Rank 3: 60%
Rank 4: 80%
Rank 5: 100%
|
Improved Starfire (5 Ranks)
Gives Starfire spell a chance to stun the target for 3 sec
 |
Level 20 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12%
Rank 5: 15%
|
Intensity (5 Ranks)
Gives chance to gain 20 Energy when shapeshifting into Cat form.
 |
Level 20 |
Rank 1: 20%
Rank 2: 40%
Rank 3: 60%
Rank 4: 80%
Rank 5: 100% |
Primal Fury (5 Ranks)
Gives chance to gain an additional 5 Rage anytime you get a critical strike while in Bear form.
 |
Level 20 |
Rank 1: 20% chance
Rank 2: 40%
Rank 3: 60%
Rank 4: 80%
Rank 5: 100% |
Omen of Clarity (1 Rank)
Gives New Buff
 |
Level 20 |
Cast time: Instant cast
Description: Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes. The Clearcasting state lasts 10 seconds. |
Reflection (5 Ranks)
Allows a percent of your mana regen while casting.
 |
Level 25 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Shred (2 Ranks)
Reduces the Energy cost of Shred by
 |
Level 25 |
Rank 1: 5 energy
Rank 2: 10 energy |
Improved Thorns (5 Ranks)
Gives Thorns a chance to do 100% bonus dmg.
 |
Level 25 |
Rank 1: 5% chance
Rank 2: 10% chance
Rank 3: 15% chance
Rank 4: 20% chance
Rank 5: 25% chance
|
Improved Rejuvination (5 Ranks)
Makes rejuvination heal more by
 |
Level 25 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12%
Rank 5: 15% |
Predatory Strikes (5 Ranks)
Increases Attack Power bonus from Cat Form by
 |
Level 25 |
Rank 1: 4%
Rank 2: 8%
Rank 3: 12%
Rank 4: 16%
Rank 5: 20% |
Moonglow (5 Ranks)
Reduces the Mana cost of Moonfire and Starfire by
 |
Level 25 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10%
|
Nature's Swiftness (1 Rank)
Gives New Buff spell
 |
Level 30 |
Category: Self Buff (Instant)
Cast Time: Instant
Duration: 8 sec
Cool Down: 3 min
Description: When activated, your next Nature spell becomes an instant cast spell. |
Cat Faerie Fire (1 Rank)
Gives Faerie Fire Spell while in cat form
 |
Level 25 |
Cast time: Instant cast
Energy Cost: 15 Energy
Range: 30 yard
Description: Decrease the armor of the target 40 sec. While affected, the target cannot stealth or turn invisible. Requires Cat Form |
Moonfury (5 Ranks)
Increases the damage done by Starfire and Moonfire by
 |
Level 30 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Subtley (5 Ranks)
Reduces threat generated by healing spells by
 |
Level 30 |
Rank 1: 4%
Rank 2: 8%
Rank 3: 12%
Rank 4: 16%
Rank 5: 20% |
Bear Faerie Fire (1 Rank)
Gives Faerie Fire Spell while in bear form
 |
Level 25 |
Cast time: Instant cast
Rage Cost: 5 Rage
Duration: 40 sec
Range: 30 yard
Description: Decrease the armor of the target for 40 sec. While affected, the target cannot stealth or turn invisible. Requires Bear Form, Dire Bear Form |
Nature's Grace (1 Rank)
 |
Level 30 |
Critical strikes with Wrath, Starfire, and Moonfire grace you with a blessing of nature, reducing the casting time of your next Regrowth or Healing Touch spell by 1 sec. |
Improved Tranquility (2 Ranks)
Gives chance to avoid interruption while casting Tranquility
 |
Level 30 |
Rank 1: 40%
Rank 2: 80%
|
Thick Hide (5 Ranks)
Increases Armor rating from items while in Bear Form by
 |
Level 30 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Weapon Balance (5 Ranks)
Increases the melee weapon damage
 |
Level 30 |
Rank 1: 2%
Rank 2: 4%
Rank 3: 6%
Rank 4: 8%
Rank 5: 10% |
Improved Regrowth (5 Ranks)
Increases critical chance by
 |
Level 35 |
Rank 1: 10%
Rank 2: 20%
Rank 3: 30%
Rank 4: 40%
Rank 5: 50% |
Feline Swiftness (1 Rank)
 |
Level 30 |
Increases your movement speed by 30% while in Cat form. Only active outdoors. |
Vengeance (5 Ranks)
Increases the critical strike damage of Starfire, Moonfire, and Wrath spells by
 |
Level 35 |
Rank 1: 20%
Rank 2: 40%
Rank 3: 60%
Rank 4: 80%
Rank 5: 100% |
Innervate (1 Rank)
Gives New Buff spell
 |
Level 40 |
Category: Buff (Mana Regen)
Cast Time: Instant
Duration: 20 sec
Cool Down: 6 min
Description: Increases target's mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds |
Strength of the Wild (4 Ranks)
Increases your Strength while in Bear or Cat form by
 |
Level 35 |
Rank 1: 3%
Rank 2: 6%
Rank 3: 9%
Rank 4: 12% |
Hurricane (1 Rank)
Gives New AoE+Slow Nuke Spell
 |
Level 40 |
Cast Time: Instant cast
Duration: 10 sec
Cool Down: 1 min
Description: Creates a violent storm in the area surrounding the caster, causing Nature damage to all nearby enemies every 1 sec. More ranks available at trainer. .As well as reducing the attack speed of all nearby enemies by 20%. |
|
Improved Ravage (2 Ranks)
Increases the critical strike chance of Ravage by
 |
Level 35 |
Rank 1: 5%
Rank 2: 10%
|
|
|
Primal Instinct (1 Rank)
 |
Level 40 |
Reduces the Mana cost of your shapeshifting abilities by 25%. |
| |
|
Improved Pounce (2 Ranks)
Gives Pounce a chance to add an additional combo point to the target.
 |
Level 40 |
Rank 1: 50% chance
Rank 2: 100% |
|
Below is an extensive analysis of each and every talent we have. I even mention combos that are possible with the talent/skill. I only leveled a druid to 35, so my opionions may not accurately reflect high level play. These are just my opinions based on logic, my 35 levels as a druid, math, and experiences in other games. Here are some quick links to jump to the tree you are interested in:
Balance
Restoration
Feral
|